"Digital recording and mixing isn't "like" math... it is math!"
Digital recording and mixing is math.
24 bit has 144db dynamic range (24 x 6 = 144) (6db = 1 bit)
16 bit has 96db dynamic range (16 x 6 = 96)
Non-Linear Sample Remapping Technology
So, I developed a non-linear algorithm that "maps" peaks back into the
upper digital range from -6db to 0db. It does this while preserving the
frequency content, and without any pumping or noticeable artifacts. Others
claim their limiters are transparent, but LimitX^(TM) actually is
transparent!
LimitX^(TM) works so well, that I have been using it for years now. And I
have been continually refining it to the point that this new enhanced version
is now available.
Download:
mirror by The Drum King
-EasyShare-
-HotFile-
Digital recording and mixing is math.
24 bit has 144db dynamic range (24 x 6 = 144) (6db = 1 bit)
16 bit has 96db dynamic range (16 x 6 = 96)
Non-Linear Sample Remapping Technology
So, I developed a non-linear algorithm that "maps" peaks back into the
upper digital range from -6db to 0db. It does this while preserving the
frequency content, and without any pumping or noticeable artifacts. Others
claim their limiters are transparent, but LimitX^(TM) actually is
transparent!
LimitX^(TM) works so well, that I have been using it for years now. And I
have been continually refining it to the point that this new enhanced version
is now available.
Download:
http://rapidshare.com/files/332907623/Direct.Approach.LimitX.VST.v3.1-ASSiGN.rarmirror by The Drum King
-EasyShare-
http://www.easy-share.com/1908971419/Direct.Approach.LimitX.VST.v3.1-ASSiGN.rar-HotFile-
http://hotfile.com/dl/23754422/eb18033/Direct.Approach.LimitX.VST.v3.1-ASSiGN.rar.html
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